Profile
Make Wonder is the educational technology platform and brand that continues the legacy of Wonder Workshop, now operated by MORAVIA Education, Inc. following the 2026 acquisition of Wonder Workshop’s assets. Originally founded in 2012 in Silicon Valley, the company has long focused on making coding accessible and joyful for young learners. Its mission centers on inspiring creativity, problem-solving, and computational thinking by turning abstract coding concepts into tangible, hands-on experiences. Today Make Wonder serves more than 40,000 schools across 65 countries with a combination of physical robots, virtual tools, and standards-aligned curriculum designed for grades K-8.
The flagship robot-based product is the award-winning Dash — an autonomous, wheeled educational robot built specifically for children. Dash arrives fully assembled and charged, ready to use straight out of the box. Equipped with multiple sensors, it can detect voices, sounds, light, and obstacles; it responds interactively by dancing, singing, moving, and expressing personality. This design makes it especially engaging for both boys and girls and helps build foundational skills in sequencing, logic, and cause-and-effect.
Dash grows with users. Beginners start with simple drag-and-drop apps, while older students and advanced classrooms transition to JavaScript programming through the Make Wonder platform. The robot is designed for open-ended play and structured learning alike.
To expand learning opportunities, Make Wonder offers three popular accessories:
- The Sketch Kit lets Dash draw geometric shapes and patterns on large surfaces, reinforcing spatial reasoning and creativity.
- The Launcher enables precision ball-launching challenges that introduce concepts of force, angles, and measurement.
- The Gripper Building Kit adds functional robotic arms for lifting and carrying objects, extending lessons in mechanics and manipulation.
These are bundled into the popular Wonder Pack, which combines Dash with the three accessories for comprehensive at-home or classroom use. A newer addition, the screen-free Cubetto+, introduces even younger children (ages 3+) to coding through physical wooden blocks without any tablets or apps.
At the core of the ecosystem is the Make Wonder software platform. It includes Virtual Dash, a vibrant on-screen simulator that provides 1:1 coding experiences even when physical robots are limited. The platform features pre-built lessons across coding, math, science (NGSS-aligned), and cross-curricular topics, plus a teacher dashboard that supports up to 35 student profiles, assignment distribution, real-time progress tracking, and alerts for struggling learners. Blockly Pro allows toggling between visual blocks and JavaScript, helping students progress along a clear pathway from fundamentals to real coding. Both virtual and physical modes are available, giving schools flexibility and cost efficiency.
Make Wonder also powers the annual Wonder League Robotics Competition, where student teams complete open-ended missions using Dash, fostering collaboration and real-world application of skills. Solutions exist for classrooms, schools, districts, and homes, with professional development and customer success support available for educators.
The overall approach emphasizes accessibility — teachers do not need prior coding experience — while preparing students for an AI-driven world where coding literacy is essential. Feedback from educators highlights increased engagement, especially among girls, differentiated learning for all abilities, and measurable gains in critical thinking and creativity.
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